What was your character going to do next session?
You play once a month and by then it has all evaporated. Session Slip is a log for your character: one entry after each session and one sentence for next time. When you sit back down at the table, that sentence is waiting.
Find out who ordered that sword from the smith.
For next session
This is the player's memory, not the table's minutes.
- 014
12 October · kitchen
Vela lost her father's sword at dice. The Hrabov smith bought it for three silver and won't say who he's selling it to.
For next sessionFind out who ordered that sword from the smith.
At the tableMirka · Tom · Andy · Zuza
- 013
14 September · kitchen
The ford by the mill was flooded, so we took the mountain path. Mirka's cleric saved our horse.
For next sessionPay Mirka back three silver for the potion.
At the tableMirka · Tom · Andy
- 012
10 August · Andy's
At the tavern I met the brother I thought was dead. He went out the window before I could ask him anything.
For next sessionAsk the innkeeper who my brother was sitting with.
At the tableMirka · Tom · Andy · Zuza
- 011
13 July · kitchen
First night in Hrabov. Vela rented the room above the smithy because it was the cheapest.
For next sessionFind out why the smith works at night.
At the tableMirka · Tom · Zuza
Two minutes after the game. One sentence a month later.
No wiki, no campaign notes. Only what you need when you sit back down at the table.
- 1
1.After the game, fill in a row
The date, what happened to your character, who was at the table. Above all, one sentence: what you must not forget next month.
- 2
2.The sentence stays on top
Your latest sentence sits at the top of the log in big red pencil until you log the next session. Nothing else to dig through.
- 3
3.No date yet? We'll nudge you
Most tables don't know the next date. After four weeks (or whenever you choose) we remind you to ask. The day before a session we email you your sentence.
The table can read it. Nobody can rewrite it.
Every character has its own link. Drop it in the group chat and the others can read your log without an account.
The link never changes. When you log the next session, the new entry shows up on its own.
Find out who ordered that sword from the smith.
For next session
This is the player's memory, not the table's minutes.
What Session Slip is not
Game masters have plenty of tools. This one is for you, the player.
- A GM / DM tool
- A campaign wiki
- Maps and dice
- Minutes for the whole table
- Your character's memory
Price
While Session Slip is in early access, all of it is free. If a paid version ever arrives, we'll say so in advance and your entries stay yours.
- Several characters and tables
- A permanent link for the table
- Email reminders
- Slovak, Czech, English
Questions
Is it only for D&D?
No. Session Slip knows no game's rules. It works for D&D, Pathfinder, Dračí doupě or anything you play every so often.
Does everyone at the table need an account?
No. The table link opens without signing in and is read only. If they want a log of their own, they can start one.
Is it an app from a store?
It's a website that works on your phone. Add it to your home screen if you like.
How do I sign in?
Type your email and we send you a link. No password to remember.
What happens to my entries?
They're yours. Delete them any time with one button. No ads, and we don't sell data.
The next session comes sooner than you think.
Start your log now and fill in the first row after your next game.